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Variable: DrawingArea

const DrawingArea: "DrawingArea"

Defined in: react/src/generated/jsx.ts:11854

Allows drawing with cairo.

It’s essentially a blank widget; you can draw on it. After creating a drawing area, the application may want to connect to:

  • The [signal@Gtk.Widget::realize] signal to take any necessary actions when the widget is instantiated on a particular display. (Create GDK resources in response to this signal.)

  • The [signal@Gtk.DrawingArea::resize] signal to take any necessary actions when the widget changes size.

  • Call [method@Gtk.DrawingArea.set_draw_func] to handle redrawing the contents of the widget.

The following code portion demonstrates using a drawing area to display a circle in the normal widget foreground color.

Simple GtkDrawingArea usage

static void
draw_function (GtkDrawingArea *area,
cairo_t *cr,
int width,
int height,
gpointer data)
{
GdkRGBA color;

cairo_arc (cr,
width / 2.0, height / 2.0,
MIN (width, height) / 2.0,
0, 2 * G_PI);

gtk_widget_get_color (GTK_WIDGET (area),
&color);
gdk_cairo_set_source_rgba (cr, &color);

cairo_fill (cr);
}

int
main (int argc, char **argv)
{
gtk_init ();

GtkWidget *area = gtk_drawing_area_new ();
gtk_drawing_area_set_content_width (GTK_DRAWING_AREA (area), 100);
gtk_drawing_area_set_content_height (GTK_DRAWING_AREA (area), 100);
gtk_drawing_area_set_draw_func (GTK_DRAWING_AREA (area),
draw_function,
NULL, NULL);
return 0;
}

The draw function is normally called when a drawing area first comes onscreen, or when it’s covered by another window and then uncovered. You can also force a redraw by adding to the “damage region” of the drawing area’s window using [method@Gtk.Widget.queue_draw]. This will cause the drawing area to call the draw function again.

The available routines for drawing are documented in the Cairo documentation; GDK offers additional API to integrate with Cairo, like [func@Gdk.cairo_set_source_rgba] or [func@Gdk.cairo_set_source_pixbuf].

To receive mouse events on a drawing area, you will need to use event controllers. To receive keyboard events, you will need to set the “can-focus” property on the drawing area, and you should probably draw some user-visible indication that the drawing area is focused.

If you need more complex control over your widget, you should consider creating your own GtkWidget subclass.